

It was better for it.Ī grand total of nine other entries have been made since, but only two are genuinely worth revisiting – 2013’s recent full reboot Tomb Raider and 2007’s Tomb Raider: Anniversary.Ī near complete remake, with a new engine and enhanced mechanics (developed for the seventh game in the series, Tomb Raider Legend), it somehow clones the memory you have of playing the original.Įvery location is present, but there’s more to explore, with environments you can shimmy around and ropes and poles to climb. As for shooting stuff, though Lara has since euthanised species across seven continents, there wasn’t as much of that in the original game. There’s more emphasis on puzzle solving and exploration than you might remember, probably because you were hypnotised by the aforementioned pointiness. Tomb Raider was ambitious back in 1996, with its cavernous arenas, nascent use of polygonal 3D and Lara Croft’s pointy assets. And if you really want to play Dungeon Master again, you can do that with an add-on mod. A little bit of homage and a lot of innovation. Torturously hard, even on medium – but rewarding you with nostalgic warmth in every level – Grimrock is how remakes should be. There’s one key difference though the grid is retained, Grimrock’s environments and monsters are 3D. Though the level design is different, the gameplay is re-crafted from the bottom of its boots to the top of its helmet. Though your four-strong party’s movements were restricted to 90 degree turns on a step by step grid, you never felt less than completely immersed in a world where animated skeletons, poisonous fungi and murderous mummies could be hiding around any corner.Ģ012’s Legend of Grimrock for Mac and PC owes everything to Dungeon Master.

The ‘80s RPG and its similarly loved sequel Chaos Strikes Back boasted 3D environments, rendered in 2D.

Spawned in a golden age, Dungeon Master was the Atari ST classic that combined brain taunting puzzles with brawn testing battles as you explored the bowels of a Mediaeval castle.
